Kinetics
Kinetic sculptures / Simulation
Twist tower
Clamp walker
Round one, Useless Machines, is where this started: mechanical frames driving soft parts that are simulated, not animated, with cloth and strands pulled between rigid joints. It got a lot of positive response, so round two grew out of it and went further, with the joints as the hero. I built both through my own Claude-in-Houdini agent bridge.
Veil
Diamond mast
Bellows ring
Pull star
Beckon
Parasol
Round two
Furling sails
Jitterbug
Telescope lantern
Lift curtain
Swash bell
Tensegrity float