Panacea
Motion Design / 3D

A collaboration with a sound designer and another motion designer. A futuristic product film in which a device scans your hand and synthesises a health solution matched to your body. I led the 3D motion.
Overview
Designing a product nobody has seen means inventing its whole visual language from scratch. Every surface and every movement had to read as credible, and as nothing currently on the market.
Process
Houdini particle and fluid simulation drove the scanning and synthesis sequences. Redshift with subsurface scattering gave the organic elements a warmth that sits somewhere between pharmaceutical and alive.
Outcome
A finished film where the sound and the motion were built together rather than one being laid over the other.







