Treadiatelli
3D Design / Concept — 2024
Client
Personal Work
Year
2024
Services
- — 3D Visualisation
- — Concept Design
- — Product Rendering
Role
3D Designer
A personal 3D design project conceptualising a new form of pasta — Treadiatelli — and visualising it through high-end product rendering and motion to present it as a real, considered culinary object.
Designing something that doesn't exist required grounding it in physical logic — how the pasta would hold sauce, how it would behave in motion, how light would interact with its surface — before any aesthetic decisions could be made.
Form follows texture.
Cinema 4D was used to model the pasta form with structural precision. Redshift shaders simulated durum wheat semolina — the specific way it catches light, holds a matte surface, and communicates quality through texture.


A self-directed concept demonstrating how 3D visualisation can bring a product to life before it physically exists — communicating texture, material, and form with the conviction of real photography.
— A noodle, seriously.

